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Digital Lighting and Rendering (2nd Edition) ([digital])

Digital Lighting and Rendering (2nd Edition) ([digital])
Author: Jeremy Birn
Publisher: New Riders Press
Category: Book

List Price: $55.00
Buy New: $32.25
You Save: $22.75 (41%)



New (40) Used (17) from $23.65

Avg. Customer Rating: 4.5 out of 5 stars 34 reviews
Sales Rank: 26108

Media: Paperback
Edition: 2
Number Of Items: 1
Pages: 432
Shipping Weight (lbs): 1.4
Dimensions (in): 9 x 7.5 x 0.9

ISBN: 0321316312
Dewey Decimal Number: 006.693
EAN: 9780321316318
ASIN: 0321316312

Publication Date: May 7, 2006
Availability: Usually ships in 1-2 business days
Shipping: International shipping available
Condition: Absolutely Brand New & In Stock. 100% 30-Day Money Back. Direct from our warehouse. Ships by USPS. 1+ million customers served-In business since 1986. Happy Customers is Our #1 Goal. Toll Free Support

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Editorial Reviews:

Product Description
Crafting a perfect rendering in 3D software means nailing all the details. And no matter what software you use, your success in creating realistic-looking illumination, shadows and textures depends on your professional lighting and rendering techniques. In this lavishly illustrated new edition, Pixar's Jeremy Birn shows you how to:

  • Master Hollywood lighting techniques to produce professional results in any 3D application
  • Convincingly composite 3D models into real-world environments
  • Apply advanced rendering techniques using subsurface scattering, global illumination, caustics, occlusion, and high dynamic range images
  • Design realistic materials and paint detailed texture maps
  • Mimic real-life camera properties such as f-stops, exposure times, depth-of-field, and natural color temperatures for photorealistic renderings
  • Render in multiple passes for greater efficiency and creative control
  • Understand production pipelines at visual effects and animation studios
  • Develop your lighting reel to get a job in the industry



Customer Reviews:   Read 29 more reviews...

5 out of 5 stars Digital-Lighting & Rendering- Jeremy Birn   June 9, 2008
 1 out of 1 found this review helpful

An excellent book for those artists with some experience in 3D model making and experience in either traditional art and/photography. As a professional illustrator with 25 years experience in airbrushing, 15 of those years in 2d computer art and 8 years in 3D ,this book has provided me with many revelations. This book spends a lot of time detailing proper lighting for organic subject matter, architecture, and technical renderings. Subjects included are lighting basics, shadow types, , environments, color, and production pipelines . Jeremy Birn does a great job of preparing the reader to create 3D images that exhibit a thorough knowledge of lighting for a 3D environment. Highly recommended!


4 out of 5 stars buen libro sobre tecnicas de iluminacion   June 2, 2008
jeremy es un excelente profesional y en este libro nos demuestra nuevamente los conceptos y tecnicas vigentes en el desarrollo de un buen proyecto 3d.
Se centra mucho en conceptos de iluminacion indirecta..final gather, ambient occlusion y mental ray.
Muy buen libro..ojala que pronto saque una nueva edicion.



5 out of 5 stars Oustanding book   June 1, 2008
 1 out of 1 found this review helpful

Best book on lighting on rendering I have ever seen or owned. Get it! I have referred to this so many times I cannot remember.


5 out of 5 stars Clear and Thoughtful   May 5, 2008
 1 out of 1 found this review helpful

When I bought this book, I was a 3D modeling newbie. I still am, but I am now a much better informed newbie. Information about lighting and rendering is accessible and thorough. Technical where it needs to be but also full of real world examples and illustrative images. The author does a wonderful job of explaining alternatives available in current modeling, animation, and rendering applications for the experienced, or budding 3D modeler to make intelligent decisions about how to best light a scene (based on the particular needs of the project) and solid information about how those lighting decisions impact rendering.

I read this book concurrent to a self-guided education of Blender (a popular, open source 3D design & animation package). This book is application-neutral and has gone a long way to helping me understand all of the settings and terminology in that application.



5 out of 5 stars Great resource   April 23, 2008
 1 out of 1 found this review helpful

This is a great resource if you are using any 3D modeling program. It teaches the fundamentals of how to light effectively, without selectively featuring one program. If you are clever you will recognize the interfaces in some examples, but he will list the different names of features and tools for multiple programs. This book is worth its weight in platinum if you are looking to improve the quality of your lighting, texturing, and over all skill. It is easy to read with lots of good examples of different lighting situations. I really recommend this book.

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