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An Introduction to Game Studies | 
| Author: Frans Mayra Publisher: Sage Publications Ltd Category: Book
List Price: $39.95 Buy New: $31.90 You Save: $8.05 (20%)
New (21) Used (6) from $31.90
Sales Rank: 606579
Media: Paperback Number Of Items: 1 Pages: 208 Shipping Weight (lbs): 3.6 Dimensions (in): 9.3 x 6.6 x 0.5
ISBN: 141293446X Dewey Decimal Number: 306.487 EAN: 9781412934466 ASIN: 141293446X
Publication Date: March 3, 2008 Availability: Usually ships in 1-2 business days Shipping: International shipping available Condition: Brand New. Delivery is usually 5 - 8 working days from order, International is by Royal Mail Airmail
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Product Description
An Introduction to Game Studies is the first introductory textbook for students of game studies. It provides a conceptual overview of the cultural, social and economic significance of computer and video games and traces the history of game culture and the emergence of game studies as a field of research.
Key concepts and theories are illustrated with discussion of games taken from different historical phases of game culture. Progressing from the simple, yet engaging, gameplay of Pong and text-based adventure games to the complex virtual worlds of contemporary online games, the book will guide students towards analytical appreciation and critical engagement with gaming and game studies.
Students will learn to:
- Understand and analyze different aspects of phenomena we recognize as 'game' and 'play'
- Identify the key developments in digital game design through discussion of action in games of the 1970s, fiction and adventure in games of the 1980s, three-dimensionality in games of the 1990s, and social aspects of gameplay in contemporary online games
- Understand games as dynamic systems of meaning-making
- Interpret the context of games as 'culture' and subculture
- Analyze the relationship between technology and interactivity and between 'game' and 'reality'
- Situate games within the context of digital culture and the information society
With further reading suggestions, images, exercises, online resources and a whole chapter devoted to preparing students to do their own game studies project, an An Introduction to Game Studies is the complete toolkit for all students pursuing the study of games.
The companion websitecontains slides and assignments that are suitable for self-study as well as for classroom use. Students will also benefits from online resources at www.gamestudiesbook.net, which will be regularly blogged and updated by the author.
FransMaeyrae is the Professor of Hypermedia, Digital Culture and Game Studies in the University of Tampere, Finland.
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